Ramsey Nasser and I are excited to announce the first beta release of the
Arcadia <https://github.com/arcadia-unity/Arcadia> project. Arcadia
integrates Clojure into the industry-standard Unity <https://unity3d.com/>
game engine at the bytecode level, enabling a uniquely fluid and immersive
REPL-driven game development experience. It’s changed the way we make
games, and we’re sure it will do the same for others.


Arcadia is built on a fork of ClojureCLR
<https://github.com/clojure/clojure-clr>, and runs on Unity’s Mono virtual
machine. The project has been featured in a number of talks at conferences
over the years, and is the primary target of compiler research projects
MAGE and MAGIC. Arcadia was announced as “Clojure Unity” at Strange Loop
2014, and an amazing community of users has taken it up since then. Arcadia
is the basis for an upcoming family of products developed by Arcadia
Technologies <http://arcadia.technology/>. Check out our getting started
<https://github.com/arcadia-unity/Arcadia/wiki/getting-started> page to
give it a spin!

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