It's essentially a thin wrapper on JOGL, but I intend to improve the
interface in future.

http://github.com/ChickenProp/cloggle/tree/master

Clojure, the JVM and opengl are all fairly new to me, so I'd
appreciate feedback about my coding style, potential pitfalls, and
anything else you can think of. cloggle itself is currently less than
60 lines, including blanks and comments.

This is a horrible speed metric, but the example "gears" program
(based on one posted here a while ago) runs at 240fps for me, compared
to 515fps for glxgears.
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