As I've said on github, this not seems to be related to clj3D. Are you
sure that some hidden window has been opened behind your editor or
somewhere?

On Apr 13, 12:59 pm, mark skilbeck <markskilb...@googlemail.com>
wrote:
> This sounds/looks cool! However, doesn't do anything for me on Windows
> (ClojureBox).
>
> user> (use '(clj3D fenvs viewer) :reload)
> Reflection warning, clj3D/fenvs.clj:489 - call to loadModel can't be resolved.
> Reflection warning, clj3D/fenvs.clj:509 - call to setMaterial can't be 
> resolved.
> nil
> user> (view (cube 1))
> nil
>
> Is the output - no viewer pops up though. Sad face!
>
>
>
>
>
>
>
> On Mon, Apr 4, 2011 at 6:46 PM, Alfredo <alfredo.dinap...@gmail.com> wrote:
> > Good evening (in Italy are 7:40 pm) to everyone,
> > this is my first post on Clojure Google Group so I'm really excited.
> > In first place I want to thanks Rich Hickey for making this awesome
> > language and all the other people that work on clojure.core, as well
> > as all the programmers that contribute every day making Clojure better
> > and better.
> > Said that, in my free time I've started working on a project called
> > clj3D:
>
> >https://github.com/CharlesStain/clj3D
>
> > It is essentially a "milkshake" of two worlds:
>
> > 1) It is a wrapper around Javish APIS of JMonkeyEngine (http://
> > jmonkeyengine.com/)
> > 2) It's a port/enhancement of PLaSM (http://plasm.net/) which is a
> > language for geometric computing developed within my University
>
> > With clj3D you are able to easily create new 3D models in few lines of
> > awesome Clojure code. It's still under massive development and it has
> > been tested only on my Macbook pro.
> > Every kind of feedback/critics/help are welcome.
>
> > Please be gentle, this is my first Clojure project and it's still in
> > alpha stage of development.
> > See you,
>
> > Alfredo Di Napoli
>
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