Hi Oskar, I just came across this article yesterday, which I thought you may find useful. It's a 4-part series where the author discusses his experience implementing games in a functional style:
http://prog21.dadgum.com/23.html He was using Erlang, but I think many of the same ideas apply here as well. Hope this helps. -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en