I'm updating a set of objects stored in a map, and I feel like the way I'm doing it right now is inefficient. Is there a better way?
(defn update-all-objects "Updates all game objects." (reset! *game-objects* (into {} (for [[k v] @*game-objects*] [k (update-object v)])))) -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en