Brute is a simple and lightweight Entity Component System library for
writing games with Clojure and now also **ClojureScript**.

Big thanks to Martin Janiczek <https://github.com/Janiczek> for porting
Brute over to CLJX and making everything work.

There are also some new functions - including:

   - An implementation of (update-function ... ) to make functionally
   changing component state much easier
   - Ability to add throttled system functions that only fire every n
   milliseconds.

Full blog post on changes:
http://www.compoundtheory.com/brute-0-3-0-now-supporting-clojurescript/

Project can be found on Github at:
https://github.com/markmandel/brute

As always feedback and pull requests are welcome.

-- 
E: mark.man...@gmail.com
T: http://www.twitter.com/neurotic
W: www.compoundtheory.com

2 Devs from Down Under Podcast
http://www.2ddu.com/

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