On Friday, October 17, 2014 3:10:29 PM UTC-4, tims wrote:
>
> Ramsey Nasser and I are excited to announce the alpha release of Arcadia, 
> the integration of Clojure 1.7 into the Unity3D <http://unity3d.com/> 
> game engine and development platform.
>
> Based on Clojure's CLR branch <https://github.com/clojure/clojure-clr>, 
> Arcadia compiles to optimized bytecode, with performance suitable for 
> general game development. It includes a networked REPL that can be targeted 
> by arbitrary editors, and provides functionality for fast, bidirectional 
> conversion <https://github.com/arcadia-unity/Arcadia/wiki/arcadia.hydrate> 
> between Unity objects and persistent Clojure data. It has confirmed export 
> for Windows, Linux, and OSX, and aspires to export for iOS
>

Really? .NET running on iOS? That'll be the day. :)

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