On Thursday, August 20, 2015 at 1:40:54 PM UTC-4, Atamert Ölçgen wrote:
>
>
> If it included clecs' source and the game's source it would be enough for 
> me. I wouldn't want to dictate terms for other people's code. If another 
> library the game depends on is also GPL, it's source should be included as 
> well. But that's because of the other author's licensing. If that library 
> has a license that doesn't require source distribution, who am I to ask for 
> that.
>
> Not directly related to licensing but my main intent is to get people to 
> write games and share them. Not necessarily as a commercial activity but 
> game development for game development's sake. Commercial side is IMO 
> already covered well.
>

LGPL might be a better choice than GPL in that case, as LGPL doesn't 
dictate terms for everything that ever gets linked to your code, while 
still providing GPL-like terms for your own code. 

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