On Thursday, August 20, 2015 at 1:40:54 PM UTC-4, Atamert Ölçgen wrote: > > > If it included clecs' source and the game's source it would be enough for > me. I wouldn't want to dictate terms for other people's code. If another > library the game depends on is also GPL, it's source should be included as > well. But that's because of the other author's licensing. If that library > has a license that doesn't require source distribution, who am I to ask for > that. > > Not directly related to licensing but my main intent is to get people to > write games and share them. Not necessarily as a commercial activity but > game development for game development's sake. Commercial side is IMO > already covered well. >
LGPL might be a better choice than GPL in that case, as LGPL doesn't dictate terms for everything that ever gets linked to your code, while still providing GPL-like terms for your own code. -- You received this message because you are subscribed to the Google Groups "Clojure" group. To post to this group, send email to clojure@googlegroups.com Note that posts from new members are moderated - please be patient with your first post. To unsubscribe from this group, send email to clojure+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/clojure?hl=en --- You received this message because you are subscribed to the Google Groups "Clojure" group. To unsubscribe from this group and stop receiving emails from it, send an email to clojure+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.