Hi, I made a simple ClojureScript game with core.async and CSS animations. Didn't know what to do with it, so I'm releasing it for others to read.
See http://tatut.github.io/colorcrunch/ Should work with most modern browsers (both desktop and mobile). I'm not using any framework for DOM, just pure JS interop. The needs in my case were pretty simple, just create some divs and set some attributes for them. Also the game logics (in board.cljs) is written in functional style so that the rules of the game don't know anything about the DOM. The current game level and board threaded through the rules to produce the next game state. -- Note that posts from new members are moderated - please be patient with your first post. --- You received this message because you are subscribed to the Google Groups "ClojureScript" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/clojurescript.
