Nice. Thanks for sharing this.
On Wed, Jan 8, 2014 at 1:05 PM, Tatu Tarvainen <[email protected]> wrote: > Hi, > > I made a simple ClojureScript game with core.async and CSS animations. > Didn't know what to do with it, so I'm releasing it for others to read. > > See http://tatut.github.io/colorcrunch/ > Should work with most modern browsers (both desktop and mobile). > > I'm not using any framework for DOM, just pure JS interop. > The needs in my case were pretty simple, just create some divs and set some > attributes for them. > > Also the game logics (in board.cljs) is written in functional style so > that the rules > of the game don't know anything about the DOM. The current game level and > board > threaded through the rules to produce the next game state. > > > -- > Note that posts from new members are moderated - please be patient with > your first post. > --- > You received this message because you are subscribed to the Google Groups > "ClojureScript" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > Visit this group at http://groups.google.com/group/clojurescript. > -- Note that posts from new members are moderated - please be patient with your first post. --- You received this message because you are subscribed to the Google Groups "ClojureScript" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/clojurescript.
