If you look at the source of build-all, you'll see it is very simple. Just
write map+build that does what you want.

On Saturday, March 22, 2014, Jamie Orchard-Hays <[email protected]> wrote:

> Looking for a way to do something like zebra-striping when using
> build-all. I've dug around the code, but I'm not seeing the levers (such as
> knowing the index of the cursor I'm on) to calculate even/odd. There's a
> great example in the tutorial of zebra-striping using map and cycle. I'm
> just not seeing how to do something like this in build-all.
>
> Cheers,
>
> Jamie
>
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