Ah OK.

I don't know what you mean by "reasonable", it depends on the teaching 
objective, but the 2 examples which are already there seem good to me.

One thing I've noticed: in the first example you're writing something like 
(loop [_ nil] ... (recur nil))

You could just write (loop [] ... (recur)) . 

Le vendredi 14 août 2015 15:22:49 UTC+2, J David Eisenberg a écrit :
> On Friday, August 14, 2015 at 2:57:46 AM UTC-7, Val Waeselynck wrote:
> > Le vendredi 14 août 2015 05:53:11 UTC+2, J David Eisenberg a écrit :
> > > I have written the introduction to Chapter 8 (Asynchronous processes), 
> > > but I am not sure if the example programs are reasonable. The examples 
> > > will lead into an étude to implement the card game "war" with the 
> > > computer playing against itself via asynchronous processes.
> > > 
> > > I would appreciate it if you-all could take a look at it and make 
> > > suggestions or comments. (I'm not confident I'm anywhere near on the 
> > > right track, so I'm OK with feedback like "OMG WTF LOL")
> > > 
> > > Link is http://catcode.com/etudes-for-clojurescript/
> > 
> > In the code examples I see the >! <! symbols as HTML entities eg.@gt! &lt!
> 
> I'm using O'Reilly's atlas system to do the build, and there appears to be a 
> problem with the build system; it's OK in the ePub and PDF versions. I've 
> filed a bug report; thanks.

Ah OK. Well I'll try the

-- 
Note that posts from new members are moderated - please be patient with your 
first post.
--- 
You received this message because you are subscribed to the Google Groups 
"ClojureScript" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at http://groups.google.com/group/clojurescript.

Reply via email to