On Saturday, January 23, 2016 at 10:48:19 AM UTC+8, Elliot Bulmer wrote:
> Hi everyone,
> 
> I am interested in developing a nice CLJS wrapper for the Three.JS 3D 
> graphics library. I really like the design of Reagent and Hiccup and would 
> like to emulate it if possible. This is what I envision a render call looking 
> like:
> 
> https://gist.github.com/sonelliot/23f38aa47579b30774a2
> 
> Ideally the wrapper would internally map a pool of mutable Three.JS objects 
> onto this immutable structure. Handling things like changing properties and 
> the addition, removal and restructuring of nodes inside the scene graph.
> 
> I have no idea where to begin! Does anyone have advice on how to approach a 
> problem like this?
> 
> Kind Regards,
> Elliot

Judging by the quietness I feel like I must be asking either a hard or stupid 
question haha. I'll keep looking into this and post up my findings somewhere if 
I have any.

-- 
Note that posts from new members are moderated - please be patient with your 
first post.
--- 
You received this message because you are subscribed to the Google Groups 
"ClojureScript" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at https://groups.google.com/group/clojurescript.

Reply via email to