On Saturday, January 23, 2016 at 10:48:19 AM UTC+8, Elliot Bulmer wrote: > Hi everyone, > > I am interested in developing a nice CLJS wrapper for the Three.JS 3D > graphics library. I really like the design of Reagent and Hiccup and would > like to emulate it if possible. This is what I envision a render call looking > like: > > https://gist.github.com/sonelliot/23f38aa47579b30774a2 > > Ideally the wrapper would internally map a pool of mutable Three.JS objects > onto this immutable structure. Handling things like changing properties and > the addition, removal and restructuring of nodes inside the scene graph. > > I have no idea where to begin! Does anyone have advice on how to approach a > problem like this? > > Kind Regards, > Elliot
Judging by the quietness I feel like I must be asking either a hard or stupid question haha. I'll keep looking into this and post up my findings somewhere if I have any. -- Note that posts from new members are moderated - please be patient with your first post. --- You received this message because you are subscribed to the Google Groups "ClojureScript" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/clojurescript.
