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After inspiring links from Brian and others, I thought I'd give compiling 
winex from cvs a try, but I encounter errors as thus:

make[2]: Entering directory `/usr/src/wine/dlls/advapi32'
make[2]: `libadvapi32.so' is up to date.
make[2]: Leaving directory `/usr/src/wine/dlls/advapi32'
make[2]: Entering directory `/usr/src/wine/dlls/d3dgl'
gcc -c -I. -I. -I../../include -I../../include  -g -O2 -Wall 
- -mpreferred-stack-boundary=2 -fno-keep-static-consts -D__int8=char 
- -D__int16=short -D__int32=int "-D__int64=long long" -fPIC -D__WINE__  
- -D_REENTRANT -I/usr/X11R6/include -o caps.o caps.c
In file included from caps.c:20:
d3dgl_private.h:119: parse error before "PFNGLACTIVETEXTUREARBPROC"
d3dgl_private.h:119: warning: no semicolon at end of struct or union
d3dgl_private.h:119: warning: type defaults to `int' in declaration of 
`glClientActiveTextureARB'
d3dgl_private.h:119: `glClientActiveTextureARB' redeclared as different kind 
of symbol
/usr/include/GL/gl.h:1959: previous declaration of `glClientActiveTextureARB'
d3dgl_private.h:119: warning: data definition has no type or storage class
d3dgl_private.h:119: parse error before "glMultiTexCoord2fARB"
d3dgl_private.h:119: warning: type defaults to `int' in declaration of 
`glMultiTexCoord2fARB'
d3dgl_private.h:119: `glMultiTexCoord2fARB' redeclared as different kind of 
symbol
/usr/include/GL/gl.h:1970: previous declaration of `glMultiTexCoord2fARB'
d3dgl_private.h:119: warning: data definition has no type or storage class
d3dgl_private.h:121: parse error before '}' token
d3dgl_private.h:121: warning: type defaults to `int' in declaration of 
`DD_GL_data'
d3dgl_private.h:121: warning: data definition has no type or storage class
caps.c:32: parse error before '*' token
caps.c:33: parse error before '*' token
caps.c:34: parse error before '*' token
caps.c:35: parse error before '*' token
caps.c: In function `D3DGL_Init':
caps.c:100: `gld' undeclared (first use in this function)
caps.c:100: (Each undeclared identifier is reported only once
caps.c:100: for each function it appears in.)
caps.c:113: parse error before ')' token
caps.c:131: `PFNGLACTIVETEXTUREARBPROC' undeclared (first use in this 
function)
caps.c:131: parse error before "extproc"
caps.c:131: `PFNGLCLIENTACTIVETEXTUREARBPROC' undeclared (first use in this 
function)
caps.c:131: parse error before "extproc"
caps.c:131: `PFNGLMULTITEXCOORD2FARBPROC' undeclared (first use in this 
function)
caps.c:131: parse error before "extproc"
caps.c: At top level:
caps.c:386: parse error before '*' token
caps.c: In function `fill_prim_caps':
caps.c:388: `pc' undeclared (first use in this function)
caps.c:392: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:450: parse error before '*' token
caps.c: In function `check_exts':
caps.c:458: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:463: parse error before '*' token
caps.c: In function `add_texture_fmts':
caps.c:470: `lpData' undeclared (first use in this function)
caps.c:553: `gld' undeclared (first use in this function)
caps.c: At top level:
caps.c:582: parse error before '*' token
caps.c: In function `add_zbuffer_fmts':
caps.c:587: `lpDD' undeclared (first use in this function)
caps.c: In function `D3DGL_GetCaps':
caps.c:612: `gld' undeclared (first use in this function)
caps.c:612: parse error before ')' token
make[2]: *** [caps.o] Error 1
make[2]: Leaving directory `/usr/src/wine/dlls/d3dgl'
make[1]: *** [d3dgl/libd3dgl.so] Error 2
make[1]: Leaving directory `/usr/src/wine/dlls'
make: *** [dlls] Error 2

I'm trying to follow the "howto" from 
http://lhl.linuxgames.com/howto/half-life-HOWTO-0.5.html and obviously not 
having much luck :-(

Errr...anyone know what I'm doing wrong?  When I 'configure' everything checks 
out, so I'm confused (to say the least).

Thanks,

Chris
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