Any gamers out there know/can comment on the state of SLI under Linux. I googled around but all the stuff I found is several years out of date.
I'm interested in putting a triple (or more) head system for doing OpenGL renderings, not super high quality/speed but on a budget. Wondering whether SLI is the way to go, or whether a Matrox Dual/TripleHead2Go (magic splitter box) might suffice. Simon. PS. Not particularly against ATI, if that would be a better route. _______________________________________________ clug-talk mailing list [email protected] http://clug.ca/mailman/listinfo/clug-talk_clug.ca Mailing List Guidelines (http://clug.ca/ml_guidelines.php) **Please remove these lines when replying

