This patch adds a new function state_machine and some hooks to call it. For this early version, we've only got two states: idle and finish_xmote. Later, many more will be added.
Signed-off-by: Bob Peterson <rpete...@redhat.com> --- fs/gfs2/glock.c | 74 +++++++++++++++++++++++++++++++++++++++--------- fs/gfs2/glock.h | 5 ++++ fs/gfs2/incore.h | 1 + 3 files changed, 66 insertions(+), 14 deletions(-) diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c index 6e9d53583b73..5e0eac782c32 100644 --- a/fs/gfs2/glock.c +++ b/fs/gfs2/glock.c @@ -61,6 +61,7 @@ struct gfs2_glock_iter { typedef void (*glock_examiner) (struct gfs2_glock * gl); static void do_xmote(struct gfs2_glock *gl, unsigned int target); +static void state_machine(struct gfs2_glock *gl, int new_state); static struct dentry *gfs2_root; static struct workqueue_struct *glock_workqueue; @@ -442,18 +443,16 @@ static void gfs2_demote_wake(struct gfs2_glock *gl) /** * finish_xmote - The DLM has replied to one of our lock requests * @gl: The glock - * @ret: The status from the DLM * */ -static void finish_xmote(struct gfs2_glock *gl, unsigned int ret) +static void finish_xmote(struct gfs2_glock *gl) { const struct gfs2_glock_operations *glops = gl->gl_ops; struct gfs2_holder *gh; - unsigned state = ret & LM_OUT_ST_MASK; + unsigned state = gl->gl_reply & LM_OUT_ST_MASK; int rv; - spin_lock(&gl->gl_lockref.lock); trace_gfs2_glock_state_change(gl, state); state_change(gl, state); gh = find_first_waiter(gl); @@ -467,18 +466,18 @@ static void finish_xmote(struct gfs2_glock *gl, unsigned int ret) if (unlikely(state != gl->gl_target)) { if (gh && !test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags)) { /* move to back of queue and try next entry */ - if (ret & LM_OUT_CANCELED) { + if (gl->gl_reply & LM_OUT_CANCELED) { if ((gh->gh_flags & LM_FLAG_PRIORITY) == 0) list_move_tail(&gh->gh_list, &gl->gl_holders); gh = find_first_waiter(gl); gl->gl_target = gh->gh_state; state = LM_ST_UNLOCKED; - } else if ((ret & LM_OUT_ERROR) || + } else if ((gl->gl_reply & LM_OUT_ERROR) || (gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB))) { /* An error or failed "try lock" - report it */ gl->gl_target = gl->gl_state; - do_error(gl, ret); + do_error(gl, gl->gl_reply); goto out; } } @@ -497,7 +496,6 @@ static void finish_xmote(struct gfs2_glock *gl, unsigned int ret) gl->gl_target, state); GLOCK_BUG_ON(gl, 1); } - spin_unlock(&gl->gl_lockref.lock); return; } @@ -516,12 +514,10 @@ static void finish_xmote(struct gfs2_glock *gl, unsigned int ret) } rv = do_promote(gl); if (rv == 2) - goto out_locked; + return; } out: clear_bit(GLF_LOCK, &gl->gl_flags); -out_locked: - spin_unlock(&gl->gl_lockref.lock); } /** @@ -573,7 +569,8 @@ __acquires(&gl->gl_lockref.lock) if (ret == -EINVAL && gl->gl_target == LM_ST_UNLOCKED && target == LM_ST_UNLOCKED && test_bit(SDF_SKIP_DLM_UNLOCK, &sdp->sd_flags)) { - finish_xmote(gl, target); + gl->gl_reply = target; + state_machine(gl, GL_ST_FINISH_XMOTE); gfs2_glock_queue_work(gl, 0); } else if (ret) { @@ -582,7 +579,8 @@ __acquires(&gl->gl_lockref.lock) &sdp->sd_flags)); } } else { /* lock_nolock */ - finish_xmote(gl, target); + gl->gl_reply = target; + state_machine(gl, GL_ST_FINISH_XMOTE); gfs2_glock_queue_work(gl, 0); } @@ -662,6 +660,53 @@ __acquires(&gl->gl_lockref.lock) return; } +/** + * __state_machine - the glock state machine + * @gl: pointer to the glock we are transitioning + * @new_state: The new state we need to execute + * + * This function handles state transitions for glocks. + * When the state_machine is called, it's given a new state that needs to be + * handled, but only after it becomes idle from the last call. Once called, + * it keeps running until the state transitions have all been resolved. + * The lock might be released inside some of the states, so we may need react + * to state changes from other calls. + */ +static void __state_machine(struct gfs2_glock *gl, int new_state) +{ + BUG_ON(!spin_is_locked(&gl->gl_lockref.lock)); + + do { + switch (gl->gl_mch) { + case GL_ST_IDLE: + gl->gl_mch = new_state; + new_state = GL_ST_IDLE; + break; + + case GL_ST_FINISH_XMOTE: + gl->gl_mch = GL_ST_IDLE; + finish_xmote(gl); + break; + } + } while (gl->gl_mch != GL_ST_IDLE); +} + +/** + * state_machine - the glock state machine + * @gl: pointer to the glock we are transitioning + * @new_state: The new state we need to execute + * + * Just like __state_machine but it acquires the gl_lockref lock + */ +static void state_machine(struct gfs2_glock *gl, int new_state) +__releases(&gl->gl_lockref.lock) +__acquires(&gl->gl_lockref.lock) +{ + spin_lock(&gl->gl_lockref.lock); + __state_machine(gl, new_state); + spin_unlock(&gl->gl_lockref.lock); +} + static void delete_work_func(struct work_struct *work) { struct gfs2_glock *gl = container_of(work, struct gfs2_glock, gl_delete); @@ -691,7 +736,7 @@ static void glock_work_func(struct work_struct *work) unsigned int drop_refs = 1; if (test_and_clear_bit(GLF_REPLY_PENDING, &gl->gl_flags)) { - finish_xmote(gl, gl->gl_reply); + state_machine(gl, GL_ST_FINISH_XMOTE); drop_refs++; } spin_lock(&gl->gl_lockref.lock); @@ -818,6 +863,7 @@ int gfs2_glock_get(struct gfs2_sbd *sdp, u64 number, } atomic_inc(&sdp->sd_glock_disposal); + gl->gl_mch = GL_ST_IDLE; gl->gl_node.next = NULL; gl->gl_flags = 0; gl->gl_name = name; diff --git a/fs/gfs2/glock.h b/fs/gfs2/glock.h index 5e12220cc0c2..88043d610d64 100644 --- a/fs/gfs2/glock.h +++ b/fs/gfs2/glock.h @@ -120,6 +120,11 @@ enum { #define GL_GLOCK_HOLD_INCR (long)(HZ / 20) #define GL_GLOCK_HOLD_DECR (long)(HZ / 40) +enum gl_machine_states { + GL_ST_IDLE = 0, /* State machine idle; no transition needed */ + GL_ST_FINISH_XMOTE = 1, /* Promotion/demotion complete */ +}; + struct lm_lockops { const char *lm_proto_name; int (*lm_mount) (struct gfs2_sbd *sdp, const char *table); diff --git a/fs/gfs2/incore.h b/fs/gfs2/incore.h index 888b62cfd6d1..1ab2ef56123a 100644 --- a/fs/gfs2/incore.h +++ b/fs/gfs2/incore.h @@ -388,6 +388,7 @@ struct gfs2_glock { }; struct rcu_head gl_rcu; struct rhash_head gl_node; + int gl_mch; /* state machine state */ }; #define GFS2_MIN_LVB_SIZE 32 /* Min size of LVB that gfs2 supports */ -- 2.19.1