The previous patch added a new GL_ST_UNLOCK state that simply cleared the GLF_LOCK bit, then went into the RUN state. Since the RUN state immediately sets the GLF_LOCK again and does a few other things, we can optimize it by putting GL_ST_UNLOCK in the middle of the GL_ST_RUN state. This avoids unlock-then-lock and extra checks and skips directly to the resulting promotion/demotion state.
Signed-off-by: Bob Peterson <rpete...@redhat.com> --- fs/gfs2/glock.c | 6 ++---- fs/gfs2/glock.h | 2 +- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c index 33f4a530caf4..29e6d9a440ec 100644 --- a/fs/gfs2/glock.c +++ b/fs/gfs2/glock.c @@ -724,7 +724,9 @@ static void __state_machine(struct gfs2_glock *gl, int new_state, GLOCK_BUG_ON(gl, test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags)); + /* Fall through */ + case GL_ST_UNLOCK: if (test_bit(GLF_DEMOTE, &gl->gl_flags) && gl->gl_demote_state != gl->gl_state) gl->gl_mch = nonblock ? GL_ST_DEMOTE_NONBLOCK : @@ -751,10 +753,6 @@ static void __state_machine(struct gfs2_glock *gl, int new_state, gl->gl_mch = GL_ST_RUN; break; - case GL_ST_UNLOCK: - clear_bit(GLF_LOCK, &gl->gl_flags); - gl->gl_mch = GL_ST_RUN; - break; } } while (gl->gl_mch != GL_ST_IDLE || new_state != GL_ST_IDLE); diff --git a/fs/gfs2/glock.h b/fs/gfs2/glock.h index 5bbf3118c7c3..e1a5bc2d3f76 100644 --- a/fs/gfs2/glock.h +++ b/fs/gfs2/glock.h @@ -131,7 +131,7 @@ enum gl_machine_states { GL_ST_PROMOTE = 6, /* Promote the lock */ GL_ST_RUN = 7, /* "Run" or progress the lock */ GL_ST_WORK = 8, /* Perform general glock work */ - GL_ST_UNLOCK = 9, /* Unlock then run */ + GL_ST_UNLOCK = 9, /* Unlock the glock */ }; struct lm_lockops { -- 2.19.1