On Thu, 2010-07-15 at 12:54 +0100, donn wrote: > If only I could understand these cogl materials. I get the feeling I can > give an actor a kind of 'skin' (I am thinking materials like they are > used in Blender 3D) which is reactive to light (say) so that I can > switch materials around - or something - and the effect of a material > will be to make the whole actor look 'dimmed' or 'normal'. >
If this is the kind of approach you're after, I'd say some kind of ClutterEffect is the right way to go (if you have the option to use the most recent API). Elliot -- Elliot Smith Intel Open Source Technology Centre --------------------------------------------------------------------- Intel Corporation (UK) Limited Registered No. 1134945 (England) Registered Office: Pipers Way, Swindon SN3 1RJ VAT No: 860 2173 47 This e-mail and any attachments may contain confidential material for the sole use of the intended recipient(s). Any review or distribution by others is strictly prohibited. If you are not the intended recipient, please contact the sender and delete all copies. _______________________________________________ clutter-app-devel-list mailing list [email protected] http://lists.clutter-project.org/listinfo/clutter-app-devel-list
