Hi, Regarding mouse events, I have actors A and B, A being 'higher' than B and both set to reactive.
Since A is 'higher', it triggers lets say a button press event. The event capture phase runs from the stage up to A and bubbles down the hierarchy back to the stage. So given that B, which is lower, is also in the mouse hit area, shouldn't the event be re-run for B case I don't block the previous event chain? Case not, is there a way to achieve this behaviour? Cheers, Jan Jokela
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