Question: I'm experimenting more with the Intel CE4100. I'm not expecting a lot from the PowerVR SGX 535 GPU, but I guess I was hoping for a bit more.
Basically as a test app I'm drawing a 25x25 grid of 200x100 solid color rectangles into a larger Clutter group. At the same position and on top of each rectangle, I'm also placing some text. Maybe 200 chars or so. Then I'm just testing scrolling and zooming with some clutter_actor_animate() calls on the total group. The performance is not bad. It looks really good zooming, but scrolling around hits the FPS pretty hard. Passable. Ok, the real problem: Instead of simply adding each colored rectangle and text actor to the larger total group, I make a small container group for each rect and text and then add these to the total group. Performance goes to hell quick. Does anyone have any advice for scrolling large collections of groups around? These groups would become more complex in the future as well with more text and more subgroups. Thanks in advance, Jake _______________________________________________ clutter-app-devel-list mailing list [email protected] http://lists.clutter-project.org/listinfo/clutter-app-devel-list
