Hi everyone,

i have hte following problem:

Im getting a binary image file as a char[] via network. Mostly its a png or jpg,
now my question: 

Is there a function like  clutter_texture_set_from_data or how can i do that. 

Problem is that saving my image to the disc and calling 
clutter_texture_set_from_file ist very slow, 
because first i have to write the
file and after that clutter has to read it and uncompress 
if its a JPG or PNG ....

Is there any solution? Im completely new to clutter so it would be great if
someone could help me. :)

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