I have tried connecting a method to the completed signal, but that signal does 
not fire on each iteration of a looping animation. Also, If I try it without 
looping then the animation is invalid when execution makes it to my signal 
handler. Ill take a look  at markers tomorrow to see if that helps at all.
thanks

> Subject: Re: [CLUTTER] Pause looping animation between loop iterations?
> From: llandwer...@gmail.com
> To: clutter-app-devel-list@clutter-project.org
> Date: Fri, 3 Aug 2012 23:12:17 +0100
> 
> What about getting the timeline of the animation and
> clutter_timeline_pause() ?
> 
> --
> Lionel
> 
> On Fri, 2012-08-03 at 18:08 -0400, Brian Duffy wrote:
> > I would like to pause for a few seconds between iterations of a
> > looping animation. Can it be done?
> > 
> > 
> > thanks
> > 
> > 
> > Brian
> > 
> > 
> > -- 
> > Duff
> > 
> > _______________________________________________
> > clutter-app-devel-list mailing list
> > clutter-app-devel-list@clutter-project.org
> > http://lists.clutter-project.org/listinfo/clutter-app-devel-list
> 
> 
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