Hi Noah, I am just working on a similar problem. I integrated the clutter main loop into the OSX NSApp mainloop. It works so far and as soon I have cleaned up the code and solved some litte issues I will release it for the public.
The trick is to use g_main_context_iteration from your own main loop. Roland On 12.08.2012, at 21:46, Noah Callaway wrote: I'm currently looking into selecting a UI library for a small game I'm working on. Clutter looks like an awesome GUI library and is pretty much the way I want to go. My only question: Clutter controls the "main loop" (through the clutter_main()). In my game's engine, I want to control main loop. Has anyone integrated Clutter into a game-environment without giving it the control of the main loop? Can I run Clutter on a separate thread, and manually inject events into it? _______________________________________________ clutter-app-devel-list mailing list clutter-app-devel-list@clutter-project.org http://lists.clutter-project.org/listinfo/clutter-app-devel-list
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