Hi;

Sorry for massive delay in replying. Here are some ideas for work needed
in trunk which hopefully require a little or know C knowledge.

 - Check (and fix if needed) ref documentation. There is bound to be 
   various grammatical and spelling errors in anything I have written :(

 - Fix up the SDL backend event translation (sdl/clutter-event-sdl.c)
   This does require some C but clutter-event-glx.c is there as a 
   guide (the SDL X11 backend sources should be useful too). I can
   give more hints if you decide to do this.

 - See if clutter will build on win32/OSX with the SDL backend (I have
   no idea myself how possible this one is)

 - Write some new examples and/or tests. Again C however.

 - Potentially port anything in toys/ to newer 0.3 API (it not 
   radically different and pretty stable now)

Many thanks for the kind offer btw.
 
  -- Matthew


On Fri, 2007-05-11 at 08:46 +0200, Thomas Van Machelen wrote:
> Hi all,
> 
> Now that the clutter mono bindings are more or less created, I would
> like to have a look at the c-side of things.  It's quite important to
> note that i have very little or no c experience; and that now i'm up
> to the point where i can "understand" code that's written by somebody
> else.  :-)
> 
> So my question is: are there small tasks for clutter that you would
> like to see that don't require devine c skills?  Or should I just stop
> dreaming and go on with something else?
> 
> Best Regards,
> Thomas

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