Hi; Sorry for massive delay in replying. Here are some ideas for work needed in trunk which hopefully require a little or know C knowledge.
- Check (and fix if needed) ref documentation. There is bound to be various grammatical and spelling errors in anything I have written :( - Fix up the SDL backend event translation (sdl/clutter-event-sdl.c) This does require some C but clutter-event-glx.c is there as a guide (the SDL X11 backend sources should be useful too). I can give more hints if you decide to do this. - See if clutter will build on win32/OSX with the SDL backend (I have no idea myself how possible this one is) - Write some new examples and/or tests. Again C however. - Potentially port anything in toys/ to newer 0.3 API (it not radically different and pretty stable now) Many thanks for the kind offer btw. -- Matthew On Fri, 2007-05-11 at 08:46 +0200, Thomas Van Machelen wrote: > Hi all, > > Now that the clutter mono bindings are more or less created, I would > like to have a look at the c-side of things. It's quite important to > note that i have very little or no c experience; and that now i'm up > to the point where i can "understand" code that's written by somebody > else. :-) > > So my question is: are there small tasks for clutter that you would > like to see that don't require devine c skills? Or should I just stop > dreaming and go on with something else? > > Best Regards, > Thomas -- To unsubscribe send a mail to [EMAIL PROTECTED]
