Could you add this to the bug ? All pretty interesting btw.

  -- Matthew

On Thu, 2007-08-16 at 16:18 -0300, Andre Henrique Campos wrote:
> On 8/10/07, Matthew Allum <[EMAIL PROTECTED]> wrote:
> > On 8/9/07, Emmanuele Bassi <[EMAIL PROTECTED]> wrote:
> > >
> > > not at the moment, but it's a feature planned for 0.6.
> > >
> >
> > Yep, also see http://bugzilla.o-hand.com/show_bug.cgi?id=444 . Any
> > input on how the API should appreciated.
> >
> My suggestion about relative units is to implement something similar
> to the described  in The Kaa's Project [1], ie:
> 
> Object.width - integer or string: A value representing the width of
> the object. Width can be a fixed (integer) size (in pixels), or a
> relative (percentage) size. Percentage values (e.g. "75%") are
> relative to the object's container. Width may also be auto, which
> means that the width is the object's natural width (such as, for
> example, an image's native width). e.g. 100, or "50%". Default: auto.
> Methods: set_width, get_width, resize.
> 
> And the main feature for me:
> 
> Image.aspect - preserve, ignore or floating point value: Controls the
> behavior of resizing. If preserve, either the image's width or its
> height can be specified, and the other dimension will be automatically
> computed from the image's original aspect ratio. If ignore, the both
> the width and height properties are used in determining the image's
> size. If a floating point value is given, behaves as preserve except
> instead of using the image's native aspect ratio, it uses the one
> specified. Default: preserve. Methods: set_aspect, get_aspect
> 
> What's your opinion about?
> 
> [1] http://projects.sault.org/mebox/canvas/
> 
> Cheers,
> André

-- 
To unsubscribe send a mail to [EMAIL PROTECTED]

Reply via email to