Hello,

I guess it is a bug that clutter-cairo crashes clutter program at the
time the clutter texture is supposed to receive the texture drawn with
Cairo. I have tested now with different platforms (including my
laptop) that it consistently crashes when I set the X11 to 16 bit mode
and works in 24 bit mode on the same laptop. It does the same on other
platforms too, so it is not a problem in my ancient laptop. Stupid
question: Is there a known bug about it in the bugzilla already or
should I file it?

Best Wishes,
Karoliina
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