Hello, I guess it is a bug that clutter-cairo crashes clutter program at the time the clutter texture is supposed to receive the texture drawn with Cairo. I have tested now with different platforms (including my laptop) that it consistently crashes when I set the X11 to 16 bit mode and works in 24 bit mode on the same laptop. It does the same on other platforms too, so it is not a problem in my ancient laptop. Stupid question: Is there a known bug about it in the bugzilla already or should I file it?
Best Wishes, Karoliina -- To unsubscribe send a mail to [EMAIL PROTECTED]
