Hi;

On Tue, 2008-02-26 at 10:04 -0500, Havoc Pennington wrote:
> 
> Ultimately Clutter does encourage a somewhat 2D way of looking at the
> scene graph, I think. That's part of why it's more useful for UI type
> apps than other 3D APIs are.
> 

Yeah but thats more as to make the API more familiar, less intimidating
and the fact that 3D makes problems (like this) exponentially more
difficult but also makes us able to do a lot of interesting nice unique
stuff.

Id say if a layout implementation can apply transforms to child actor
min/max/natural properties then we are probably ok, but it would be good
to try this for real - a layout handling a rotating in 3 dimensions
child actor or some such.

  == Matthew

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