Hi; Really waiting on Ebassi to comment as he wrote the older stuff and understands much better than any one else Clutter wise.
My thoughts re layout implementation in a nutshell; - Things should still work well/easy in fixed env - ideally base actors should not have to implement any layout specific allocation methods (beyond query/request as now). If they dont layout cant fall back to clipping, or simply resizing or something. - ClutterGroup is just a container - it does no automatic layout. This is deliberate and I think should stay like this (with other Container subclasses implementing layouts). - Need to keep things like animation, children being positioned in 3D space etc in mind and handled. Also its worth noting now in trunk clutter group size querying is fixed to correctly take into account child transforms now. Many thanks; == Matthew On Sat, 2008-02-23 at 11:34 -0500, Havoc Pennington wrote: > Hi, > > If anyone is already working on layout, or had comments/objections > related to my previous post, please let me know sooner rather than > later... > > Havoc -- To unsubscribe send a mail to [EMAIL PROTECTED]
