Hi;

On Wed, 2008-04-16 at 12:16 +0530, Shreyas Srinivasan wrote:
> On Wed, Apr 16, 2008 at 11:52 AM, Midhun A <[EMAIL PROTECTED]> wrote:
> > Hi All,
> >
> >     We are developing an embedded system on which we would like to use
> >  Clutter. We will use an ARM 926 EJS based processor. As Clutter is
> >  based on Open GL / Open GL ES, I would like to know if there are any
> >  open source implementations of Open GL ES. I have tried to google
> >  them, but found that none are active.
> >
> 
> http://www.vincent3d.com
> 
> Target architecture seems to be PocketPC (Arm), the actual code base
> is a visual c++ project :-/ Dont actually know its linux viability.
> 

Quite a while ago I picked up a random Linux branch of this and added
autofoo etc. Results are here;
http://svn.o-hand.com/repos/misc/trunk/ogles/

*However* it seems it is a very buggy implementation and running Clutter
on it will lead to all sorts of serious rendering issues that are not
seen on other GL ES implementations (though non open :().

Also on an ARM 926 EJS, clutter in software just isn't going to cut it
at all. 

  == Matthew

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