Hi; On Wed, 2008-04-16 at 12:16 +0530, Shreyas Srinivasan wrote: > On Wed, Apr 16, 2008 at 11:52 AM, Midhun A <[EMAIL PROTECTED]> wrote: > > Hi All, > > > > We are developing an embedded system on which we would like to use > > Clutter. We will use an ARM 926 EJS based processor. As Clutter is > > based on Open GL / Open GL ES, I would like to know if there are any > > open source implementations of Open GL ES. I have tried to google > > them, but found that none are active. > > > > http://www.vincent3d.com > > Target architecture seems to be PocketPC (Arm), the actual code base > is a visual c++ project :-/ Dont actually know its linux viability. >
Quite a while ago I picked up a random Linux branch of this and added autofoo etc. Results are here; http://svn.o-hand.com/repos/misc/trunk/ogles/ *However* it seems it is a very buggy implementation and running Clutter on it will lead to all sorts of serious rendering issues that are not seen on other GL ES implementations (though non open :(). Also on an ARM 926 EJS, clutter in software just isn't going to cut it at all. == Matthew -- To unsubscribe send a mail to [EMAIL PROTECTED]
