Hello Emmanuele Bassi Thanks for your reply
1)I tried running running test-shader program on Fedora8 with clutter-0.6.2 installed but it gave me this error "GLSL shaders not supported". What should be done for this.Is it a limitation on hardware of the machine or do I need to install some library for this. 2)By architecture I meant relationship between classes and windowing system Thanks Dilip Emmanuele Bassi <[EMAIL PROTECTED]> wrote: On Fri, 2008-05-23 at 12:52 +0100, dilip devaraj wrote: > Hello Clutter Group > > I am looking for a sample Clutter Shader program that makes use of the > ClutterShader class. the test-shader.c test case inside Clutter repository shows how shaders support is usually handled. > Also is there any documentation explaining how the Clutter > architecture is. it would be nice if you defined what you mean with "architecture". relationship between classes? the GL usage? the windowing system interaction? ciao, Emmanuele. -- Emmanuele Bassi, OpenedHand Ltd. Unit R, Homesdale Business Centre 216-218 Homesdale Rd., Bromley - BR12QZ http://www.o-hand.com -- To unsubscribe send a mail to [EMAIL PROTECTED] --------------------------------- BMR - a key player in weight issues. Know more.
