Hi Matthew/Emmanuele,

 This version is fully API and ABI incompatible with the previous  0.6 releases.

What does this incompaitible implies. Is this mean that all APIs has been 
changed?

Regards,
Harish Haswani,
LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
Ph: 91-80-26014164

-----Original Message-----
From: Matthew Allum [mailto:[EMAIL PROTECTED] 
Sent: Monday, June 16, 2008 5:20 PM
To: HASWANI HARISH-VCKR47
Cc: Emmanuele Bassi; [email protected]
Subject: RE: [clutter] [ANNOUNCE] Clutter 0.7.0 (core) - developers snapshot

http://en.wikipedia.org/wiki/Application_binary_interface

  == Matthew

On Mon, 2008-06-16 at 19:39 +0800, HASWANI HARISH-VCKR47 wrote:
> Hi Emmanuele,
> 
> You have mentioned :
> " This version is fully API and ABI incompatible with the previous
>      0.6 releases."
> 
> What is ABI in above line?
> 
> Regards,
> Harish Haswani,
> LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
> Ph: 91-80-26014164
> 
> -----Original Message-----
> From: Emmanuele Bassi [mailto:[EMAIL PROTECTED]
> Sent: Friday, June 13, 2008 10:32 PM
> To: [email protected]
> Cc: [EMAIL PROTECTED]
> Subject: [clutter] [ANNOUNCE] Clutter 0.7.0 (core) - developers 
> snapshot
> 
> hi everyone;
> 
> Clutter 0.7.0 is now available for download at:
> 
>   http://www.clutter-project.org/sources/clutter/0.7/
> 
> MD5 Checksums:
> 
>   13cd5f13a9dbb4f0cfc94d8258e3139b  clutter-0.7.0.tar.gz
>   c428bf1aab297811543d3ed479cdbbcb  clutter-0.7.0.tar.bz2
> 
> Clutter is an open source software library for creating fast, visually rich 
> and animated graphical user interfaces. Clutter is licensed under the terms 
> of the GNU Lesser General Public License version 2.1.
> 
> Clutter currently requires:
> 
>   * GLib >= 2.14.0
>   * GdkPixbuf
>   * Pango 1.x
>   * OpenGL >= 1.2 or OpenGL ES 1.1
>   * GLX, SDL (Unix and Win32), Win32, Cocoa or an EGL Implementation
> 
> The official website is: http://www.clutter-project.org The Clutter 
> blog is at:  http://www.clutter-project.org/blog
> To subscribe to the Clutter mailing list, send mail to: 
> [EMAIL PROTECTED] The official mailing list archive is: 
> http://lists.o-hand.com/clutter/ API reference: 
> http://www.clutter-project.org/docs/clutter/0.7/
> 
> * Notes
> 
>    o This is a development release of Clutter 0.7 leading towards the
>      0.8 stable cycle.
> 
>    o This version is fully API and ABI incompatible with the previous
>      0.6 releases.
> 
>    o This version is parallel installable with Clutter 0.6.
> 
>    o Installing this version will overwrite the files from the
>      installation of a SVN checkout of the current development
>      branch (trunk).
> 
>    o Bugs should be reported to: http://bugzilla.o-hand.com
> 
>    o For a funny issue with the install module script, the documentation
>      for COGL has taken over the one for Clutter on the web site; it
>      will be fixed as soon as possible.
> 
> What's new in Clutter 0.7.0
> ---------------------------
> 
>    o COGL, the underlying GL abstraction layer in Clutter, has been
>      completely rewritten from the ground up. Its no longer a conceptual
>      hack but a documented, fully featured library pretty much in its
>      own right. COGL abstracts over Open GL, Open GL ES 1.1 and now
>      OpenGL ES 2.0, providing a smart uniform API over these libraries
>      with various utility features such as texture tiling abstractions,
>      paths and primitive rendering, FBO, shaders, etc.
> 
>    o Clutter now provides an experimental backend for the Apple(tm)
>      iPhone and iPod Touch families of products.
> 
>    o The Windows platform is now natively supported instead of
>      relying on the SDL libraries. The win32 backend is still
>      experimental.
> 
>    o The X11 based backends now feature support for Actors that wrap
>      external X drawables (i.e the texture-from-pixmap extension and
>      fallbacks)
> 
>    o Clutter now seamlessly supports multiple stages on the backends
>      that allow this feature.
> 
>    o The custom Pango renderer has been completely rewritten, now using
>      the more modern and maintained PangoCairo (instead of FT2), and
>      avoids nasty subclassing hacks, supports smooth fast scaling of
>      text, has many edge case issues fixed and it still is very
>      efficient (using a texture glyph cache). It is even a little bit
>      faster.
> 
>    o Better texture support, timeline improvements, ClutterLabel and
>      ClutterEntry improvements, and container child properties are among
>      the new features - too many to fit in the NEWS file.
> 
> List of bugs fixed since 0.6.0
> ------------------------------
> 
>    o #358 - "window resizing doesn't show scaled stage"
>    o #425 - "COGL enhancements"
>    o #439 - "timing related pong lockup due to timeline_rewind somtimes
>             being ignored by timeline_timeout_func"
>    o #450 - "ClutterScore API enhancements"
>    o #641 - "add markers to timelines"
>    o #666 - "Large font size leads to missing ""W"" and wrong ""J"" character"
>    o #713 - "texture from pixmap"
>    o #791 - "default actors to visible"
>    o #800 - "CLUTTER_ALPHA_EXP_INC overflows"
>    o #804 - "clutter_actor_get_opacity returns composited alpha"
>    o #810 - "100 % CPU load with clutter_main()"
>    o #815 - "Split up request
>    o #816 - "clutter_actor_request_coords() should take a const box."
>    o #822 - "Fix clutter_actor_lower()"
>    o #823 - "Clean-up GLism's in clutter-core (below cogl)"
>    o #824 - "ClutterEntry should handle its own key events"
>    o #825 - "Removes GLisms from clutter-main.c"
>    o #831 - "configure.ac missing osx flavour help"
>    o #834 - "add ability to set anchor in json"
>    o #836 - "Optimize clutter_label_query_coords()"
>    o #839 - "Crash if put cursor over topmost pixel"
>    o #840 - "Implement prepare-paint and finish-paint signals."
>    o #848 - "Events dispatch doesn't work in GLX Xephyr"
>    o #850 - "Impossible to set ClutterRectangle border opacity to a value
>             different from the surface opacity"
>    o #857 - "cogl_color doesn't work in PowerVR PC Viewer"
>    o #860 - "ClutterAlpha leaks"
>    o #864 - "Allow instantiating and subclassing of ClutterStage"
>    o #871 - "Two problems with closing stages"
>    o #873 - "clutter_x11/glx_texture_pixmap issues"
>    o #874 - "Clipping on GL ES"
>    o #875 - "Clutter Label Issues"
>    o #881 - "Timelines require precise system timing"
>    o #882 - "Allow child properties for containers implementing the
>             ClutterContainer interface"
>    o #884 - "Add clutter_alpha_set_closure"
>    o #889 - "Error when building clutter-ivan with eglx"
>    o #891 - "assertion failed when test-behave exits"
>    o #892 - "Incorrect results using  rotation-[center|angle] properties"
>    o #894 - "Artifacts with the pango renderer"
>    o #900 - "clutter_actor_lower() and friends do not queue redraw"
>    o #906 - "Implement timing of the events"
>    o #908 - "Support transform from G_TYPE_INT to ClutterUnit"
>    o #909 - "OSX: missing NULL pointer handling"
>    o #910 - "OSX: missing memory pool"
>    o #911 - "OSX: add multistage support"
>    o #912 - "Invalid use of int* as parameter for glGetIntegerv"
>    o #913 - "cogl fails to build on OSX"
>    o #914 - "ClutterEntry is confused about characters vs. bytes"
>    o #915 - "clutter_entry_set_max_length(-1) misbehaves"
>    o #916 - "ClutterKeyEvent:unicode_value is ignored"
>    o #919 - "Replacement pango renderer"
>    o #927 - "Created ports for clutter
>    o #928 - "Reparenting a child that itself is a container doesn't work"
>    o #930 - "add support for quartz imagebackend"
>    o #931 - "suspicious size allocation for pixel data"
>    o #933 - ""X Error of failed request" when attempting to call
>             clutter_actor_request_coords()"
>    o #934 - "Update clutter-tutorial to build with clutter from svn trunk."
>    o #947 - "Destroying a stage is messy"
>    o #948 - "Remove texture rectangle support"
>    o #950 - "AltGr not handled"
>    o #951 - "Fix clutter_entry_init() in trunk"
>    o #952 - "Fix test-textures in trunk"
>    o #953 - "Actors are not hidden before unrealized or disposed"
>    o #955 - "ClutterLabel is missing fallback resolution handling"
>    o #959 - "Multiple minor improvements"
>    o #960 - "PangoContext creation code should not be duplicated"
>    o #961 - "Fails to build on OSX (query/request_coords is gone)"
>    o #964 - """unrealized"" signal of ClutterActor wrongly named"
> 
> Special thanks to all the contributors:
> ---------------------------------------
> Tommi Komulainen
> Armin Burgmeier
> Iain Holmes)
> Neil Roberts
> Havoc Pennington
> Lucas Rocha
> Johan Bilien
> Chris Lord
> Ivan Leben
> Robert Bragg
> Richard Purdie
> Xàn Lopez
> Gwenole Beauchesne
> David Stanczak
> Peter Enzerink
> 
> Have fun with Clutter!
> 
> ciao,
>  Emmanuele.
> 
> --
> Emmanuele Bassi, OpenedHand Ltd.
> Unit R, Homesdale Business Centre
> 216-218 Homesdale Rd., Bromley - BR12QZ http://www.o-hand.com
> 
> --
> To unsubscribe send a mail to [EMAIL PROTECTED]
> 

--
To unsubscribe send a mail to [EMAIL PROTECTED]

Reply via email to