Hi Mathew, Emmanuele,
I am seeing a peculiar issue : 
 
- Created two g_threads( say Thread 1 and Thread 2)
- Thread 1 is main thread which spawns thread 2.
- Thread 2, creates clutter stage ( only stage no actors). after
creation of stage thread 2 enters in clutter_main() loop.
- Once Thread 2 is in clutter main loop, thread 1 creates an Texture
actor and emits a signal to thread 2 ( which has created stage)
- Upon receiving signal, signal handler adds the actor on stage and
calls clutter_actor_show() for that texture actor.
 
ISSUE is : I am not able to see the actor. What may be the issue?
 
Regards,
Harish Haswani,
LJ-P2P, GRAPHICS, MME Group, MIEL, Bangalore, INDIA
Ph: 91-80-26014164
 

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