On Wed, 2008-07-09 at 14:23 +0800, HASWANI HARISH-VCKR47 wrote: > Hi Mathew, Emmanuele, > I am seeing a peculiar issue : > > - Created two g_threads( say Thread 1 and Thread 2) > - Thread 1 is main thread which spawns thread 2. > - Thread 2, creates clutter stage ( only stage no actors). after > creation of stage thread 2 enters in clutter_main() loop. > - Once Thread 2 is in clutter main loop, thread 1 creates an Texture > actor and emits a signal to thread 2 ( which has created stage) > - Upon receiving signal, signal handler adds the actor on stage and > calls clutter_actor_show() for that texture actor. > > ISSUE is : I am not able to see the actor. What may be the issue? have you called clutter_threads_init()? are you using clutter_threads_add_idle() to emit the signal and manipulate the texture in the same thread that called clutter_main()? have you even looked at the test-threads test/example that ships with Clutter?
ciao, Emmanuele. -- Emmanuele Bassi, OpenedHand Ltd. Unit R, Homesdale Business Centre 216-218 Homesdale Rd., Bromley - BR12QZ http://www.o-hand.com -- To unsubscribe send a mail to [EMAIL PROTECTED]
