On Fri, 2008-07-11 at 19:46 -0400, Jason Tackaberry wrote:
> On Sat, 2008-07-12 at 00:39 +0100, Matthew Allum wrote:
> > Hopefully its pretty much working everywhere now nearly as best it can.
> > I think the code/API could probably do with a little re-factoring at
> > some point but that can wait for now.
> 
> Unless you changed something, I suspect we still have that framerate
> issue I reported last week, in which I speculated that damage events
> were causing an immediate paint and for video at the display refresh
> rate and vsync enabled it would effectively starve any other painting
> that needed to be done.
> 
> Is the above speculation crackpot?  Perhaps regardless I should file a
> bug?
> 

You should file a bug with a test case showing the problem. Im not sure
if its strictly a TFP issue but maybe more a general performance or
scheduling issue and maybe not even in Clutter. Have you tried running
clutter with CLUTTER_VBLANK=none set and seeing if that makes any
difference - not as a solution but could shed a little more light on
your speculation. 

Also I need to battle mipmapping with tfp again at some point.

  == Matthew

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