Armin Burgmeier wrote:
The .hg and .ccg files are only used to autogenerate C++ headers and
source files that wrap the underlying C calls. You do only need those if
you wrap custom actors written in C, otherwise simply create a new class
deriving from Clutter::Actor as you would do normally in C++.

OK, now I got it.
That is pretty related to the other thread "[clutter] Implementing a new actor via cluttermm".
So hopefully we will not need gmmproc.
We are looking forward to see cluttermm 0.8 out of the box, and at last free ourselves completely from the GObject hell ;-), both at the application and plugin level.

--
Michael Boccara
Graphtech
Herzliya, Israel


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