On Mon, Jul 21, 2008 at 03:02:02PM -0400, Reid van Melle wrote:
> I wish I could help more, but I'm still on 10.4... though I'll be  
> upgrading soon and then I'll be in the same boat as you likely.
> 
> I have limited experience with OpenGL on the mac, but my general  
> advice for getting the correct libraries is to use the "-framework  
> OpenGL" in order to get the correct libraries, headers, etc.
> 
> I doubt this will help you directly.  I wonder if something changed  
> between 10.4 -> 10.5 that makes the clutter build not work? or if  
> this is something specific to your system?
> 
> Unfortunately, there seem to be relatively few Mac users for clutter,  
> though there is a primary Mac developer that has really done a great  
> job to get us to the point we are now.
> 
> - Reid

Hello Reid,

This is affecting all os-x 10.5 users of OpenGL, at least OpenGL for the 
X-Window server on os-x 10.5,
if my understanding of http://developer.apple.com/qa/qa2007/qa1567.html is 
correct, apple added some
"recursive search" of library file to the linker shipped in 10.5, and it finds 
two version
of libGL.dylib

This is really not specific to my own setup. I've been using a tiny little bit 
of OpenGL thru X-Window
in 10.5 and you cannot do without this "-dylib_file \
/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:\
/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib"

trickery.

I will continue, I'm investigating libtool now at snail pace, but the whole 
autoconf/automake/libtool chain
makes me wanna throw up :-/
seems the diff I provided in configure.ac is in the right direction, but 
libtool need a similar "flagging".

Regards.

-- 
Philippe Strauss
http://philou.ch
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