On Wed, 2008-08-13 at 09:15 +0400, Mykhailo Parfeniuk wrote: > I would like to know is there any plans to add to COGL API text > rendering, gradient and texture filling for primitives.
You can render text using Clutter's glyph cache if you include <clutter/pangoclutter.h>. You need to create your own font map with pango_clutter_font_map_new because Clutter's internal font map isn't exposed. If you keep that instance around it will work as a second cache. Then you can create a context using pango_clutter_font_map_create_context and render layouts with pango_clutter_render_layout. The API isn't documented so I'm not sure if it's officially supported yet. - Neil -- To unsubscribe send a mail to [EMAIL PROTECTED]
