Hi,

What is the simplest way to render a bitmap ?
(no color, no gray, just a binary black and white pixels)
I have the feeling I have all the pieces of the puzzle in the ClutterLabel, as fonts are kind of bitmaps. But my goal is really to build a ClutterBitmap actor, whose bitmap source would not be part of a font as in ClutterLabel, and which would use less video memory than a ClutterTexture.

Thanks,

Michael
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