Hiho,

still playing around with Clutter I faced a problem with proper hiding 
3D surfaces. I ripped down a simple example (in Perl) which reproduces 
it. It's a cube (in fact just a ring with four sides, no top no bottom)
you can rotate using left/right arrow keys. While rotating you see that
the lastly added actor in the group is drawn on the top ignoring actual
positions and depths. Is this intended? How can I fix this?

Thanks,

Jörn

-- 
sub i($){print$_[0]}*j=*ENV;sub w($){sleep$_[0]}sub _($){i"$p:$c> ",w+01
,$_=$_[0],tr;i-za-h,;a-hi-z ;,i$_,w+01,i"\n"}$|=1;$f='HO';($c=$j{PWD})=~
s+$j{$f."ME"}+~+;$p.="$j{USER}\@".`hostname`;chop$p;_"kl",$c='~',_"zu,".
"-zn,*",_"#,epg,lw,gwc,mfmkcbm,cvsvwev,uiqt,kwvbmvb?",i"$p:$c> ";w+1<<07

Attachment: cube.pl
Description: Perl program

Attachment: pgpPDYVcwxGI6.pgp
Description: PGP signature

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