On Tue, 2008-12-02 at 15:58 -0200, Pedro Casagrande de Campos wrote:

> I'm having some problems when I add a second ClutterLabel to be
> rendered on my stage.
> 
> I'm had this problem after I ported an old application from Clutter
> 0.6 to 0.8. I'm still not sure if this problem is occurring only on my
> computer (which have an i915 card) or it is a general problem.

This is probably related to bug 1205:

http://bugzilla.openedhand.com/show_bug.cgi?id=1205

It appears to be a bug on Intel where updating a subregion of a
mipmapped texture sometimes causes it to clear the texture. In your
screenshot, you can see that the only glyphs that are visible in the
second label are the ones that weren't already in the first label.

You should be able to work around it for now by calling:

clutter_set_use_mipmapped_text(FALSE)

Hope that helps.

- Neil


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