Hi Neil,


It did worked, although I noticed a decrease on text quality.



Thanks
Pedro Casagrande



2008/12/2 Neil Roberts <[EMAIL PROTECTED]>:
> On Tue, 2008-12-02 at 15:58 -0200, Pedro Casagrande de Campos wrote:
>
>> I'm having some problems when I add a second ClutterLabel to be
>> rendered on my stage.
>>
>> I'm had this problem after I ported an old application from Clutter
>> 0.6 to 0.8. I'm still not sure if this problem is occurring only on my
>> computer (which have an i915 card) or it is a general problem.
>
> This is probably related to bug 1205:
>
> http://bugzilla.openedhand.com/show_bug.cgi?id=1205
>
> It appears to be a bug on Intel where updating a subregion of a
> mipmapped texture sometimes causes it to clear the texture. In your
> screenshot, you can see that the only glyphs that are visible in the
> second label are the ones that weren't already in the first label.
>
> You should be able to work around it for now by calling:
>
> clutter_set_use_mipmapped_text(FALSE)
>
> Hope that helps.
>
> - Neil
>
>
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