Hi Neil,
It did worked, although I noticed a decrease on text quality. Thanks Pedro Casagrande 2008/12/2 Neil Roberts <[EMAIL PROTECTED]>: > On Tue, 2008-12-02 at 15:58 -0200, Pedro Casagrande de Campos wrote: > >> I'm having some problems when I add a second ClutterLabel to be >> rendered on my stage. >> >> I'm had this problem after I ported an old application from Clutter >> 0.6 to 0.8. I'm still not sure if this problem is occurring only on my >> computer (which have an i915 card) or it is a general problem. > > This is probably related to bug 1205: > > http://bugzilla.openedhand.com/show_bug.cgi?id=1205 > > It appears to be a bug on Intel where updating a subregion of a > mipmapped texture sometimes causes it to clear the texture. In your > screenshot, you can see that the only glyphs that are visible in the > second label are the ones that weren't already in the first label. > > You should be able to work around it for now by calling: > > clutter_set_use_mipmapped_text(FALSE) > > Hope that helps. > > - Neil > > > -- > To unsubscribe send a mail to [EMAIL PROTECTED] > > -- To unsubscribe send a mail to [EMAIL PROTECTED]
