hi everyone;
here's another edition of the Clutter's weekly report. the biggest news
is the switch of the repository from Subversion to Git, but other things
happened as well.
= releases =
+ pyclutter 0.8.2, the Python bindings for Clutter and integration
libraries have been released. small API breakage, after the feedback
from the 0.8.0 release, and the coverage for the COGL texture API are
the most important items.
= stable branch: (clutter-0-8) =
+ bug 1323 has been fixed
+ GL_DITHER is being restored inside the picking code after we
read the stage pixels, not before.
+ the "point" argument in clutter_actor_apply_transform_to_point()
and apply_relative_transform_to_point() was being modified with
the temporary values of the computations; now it's left as it
is and it's been constified.
= development branch: (master) =
+ look up glBufferSubData instead of glBufferDataSub
= experimental branches =
+ new experimental branches for 1.0 features that are going
to be merged or are being considered for merging:
- multiple-texture-rectangle and vbo-texture: contain the
code for bug 1289 for increasing the speed of painting
glyphs.
- cairo-texture: contains the code for merging the currently
out-of-tree ClutterCairo actor as ClutterCairoTexture, plus
some integration between Cairo paths and ClutterPath.
- text-actor: contains the code for ClutterText, the actor
that will replace ClutterLabel and ClutterEntry.
- swap-thread: contains the code that allows using a thread
when calling glXSwapBuffers, if threading support in
Clutter has been initialized.
= bugzilla =
+ 100 bugs opened against Clutter core
- 36 are marked as enhancements
+ 10 bugs with 0.8 target milestone (bugs that can, or may be fixed in
trunk and backported to the current stable branch)
+ 17 bugs with 1.0 target milestone (bugs that should be fixed in trunk
before 1.0.0 is released)
ciao,
Emmanuele.
--
Emmanuele Bassi, Intel Open Source Technology Center
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