Forgive me, I forgot my version info.  I'm using git commit id:
659cd671af7387a12adb (release 0.8.8)

Jimmy

On Fri, May 15, 2009 at 10:56 AM, Jimmy Thrasher
<[email protected]> wrote:
> Hi folks,
>
> So far life has been blissful in clutter-land.  One point of confusion
> I'm seeing, though:
>
> I'm trying to do the following:
> - render a clutter stage offscreen
> - on paint, or timeline new-frame, or something, render the current
> offscreen buffer somewhere
>
> However, in perusing the Clutter source, I'm not seeing that any data
> is actually being put into this offscreen buffer.
>
> Here's how I'm trying to do it:
> - g_object_set(stage, "offscreen", TRUE, NULL)
> - clutter_actor_realize(stage)
> - Drawable d = glXGetCurrentDrawable()
> - use cairo or an XGetImage buffer copy (I've tried both) to render to
> a different rendering context.
>
> How do I get at the offscreen buffer, since glXGetCurrentDrawable
> doesn't seem to work?
>
> Thanks,
>
> Jimmy
>
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