Forgive me, I forgot my version info. I'm using git commit id: 659cd671af7387a12adb (release 0.8.8)
Jimmy On Fri, May 15, 2009 at 10:56 AM, Jimmy Thrasher <[email protected]> wrote: > Hi folks, > > So far life has been blissful in clutter-land. One point of confusion > I'm seeing, though: > > I'm trying to do the following: > - render a clutter stage offscreen > - on paint, or timeline new-frame, or something, render the current > offscreen buffer somewhere > > However, in perusing the Clutter source, I'm not seeing that any data > is actually being put into this offscreen buffer. > > Here's how I'm trying to do it: > - g_object_set(stage, "offscreen", TRUE, NULL) > - clutter_actor_realize(stage) > - Drawable d = glXGetCurrentDrawable() > - use cairo or an XGetImage buffer copy (I've tried both) to render to > a different rendering context. > > How do I get at the offscreen buffer, since glXGetCurrentDrawable > doesn't seem to work? > > Thanks, > > Jimmy > -- To unsubscribe send a mail to [email protected]
