Hey everyone,

I am trying to connect actors in a graph with a single line in 3D and
was wondering what would be the best way to go about this.

I was thinking of creating a rectangle of width=2 and height=distance
between actors, and then use trig to rotate it into place. This is a
very expensive solution though (if it works) because of the trig
function calls and it wont show a line if it is rotated 90 degrees
around the x axis.

Another idea I had was to create a custom actor and use opengl calls
to just draw a line. with glVertex.

Regards,
Filipe
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