Hey everyone, I am trying to connect actors in a graph with a single line in 3D and was wondering what would be the best way to go about this.
I was thinking of creating a rectangle of width=2 and height=distance between actors, and then use trig to rotate it into place. This is a very expensive solution though (if it works) because of the trig function calls and it wont show a line if it is rotated 90 degrees around the x axis. Another idea I had was to create a custom actor and use opengl calls to just draw a line. with glVertex. Regards, Filipe -- To unsubscribe send a mail to [email protected]
