Hi,

I'm getting some warnings during animations like:

self.my_actor.animate(clutter.EASE_IN_SINE, 1500, 'opacity',
0).connect_after('completed', self.on_completed)

Warning: g_value_set_char: assertion `G_VALUE_HOLDS_CHAR (value)' failed

any idea, anyone?

Beyond this, whatever I change the opacity value to (0 or 255) the actor
is alway fading out. What am I missing here?

thanks,

tomw

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