Hi, I'm getting some warnings during animations like:
self.my_actor.animate(clutter.EASE_IN_SINE, 1500, 'opacity',
0).connect_after('completed', self.on_completed)
Warning: g_value_set_char: assertion `G_VALUE_HOLDS_CHAR (value)' failed
any idea, anyone?
Beyond this, whatever I change the opacity value to (0 or 255) the actor
is alway fading out. What am I missing here?
thanks,
tomw
--
To unsubscribe send a mail to [email protected]
