On Thu, 2009-09-03 at 22:35 +0200, tomw wrote:
> Hi,
> 
> I'm getting some warnings during animations like:
> 
> self.my_actor.animate(clutter.EASE_IN_SINE, 1500, 'opacity',
> 0).connect_after('completed', self.on_completed)
> 
> Warning: g_value_set_char: assertion `G_VALUE_HOLDS_CHAR (value)' failed

If I had to guess... opacity is a guint8, whereas I suspect that 0 is
expanding out to an int. Try setting the opacity to 0x0.

> Beyond this, whatever I change the opacity value to (0 or 255) the actor
> is alway fading out. What am I missing here?

Probably because being unable to read your value, it sets it to 0.

-- 
Davyd Madeley

Collabora Ltd., Melbourne, Australia
http://www.collabora.co.uk/

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