Hi guys: I am now using OdoTexture from clutter toys, but when I use clutter_actor_animate to animate one texture of this type,
I find a problem: clutter_actor_animate can not change the width and height of this texture, but It can change the position correctly. I am puzzled, here is my code fragment: ClutterAnimation *animation_zoom = clutter_actor_animate(data.odo, CLUTTER_EASE_OUT_QUART, 2000, "x", 0.0, "y", 0.0, "width", 800.0, "height", 480.0, NULL); The argument data.odo is a texture typed OdoTexture. Any body know why? Thanks. -- Best Regards
