Hi guys:

I am now using OdoTexture from clutter toys, but when I use
clutter_actor_animate to animate one texture of this type,

I find a problem:

clutter_actor_animate can not change the width and height of this texture,
but It can change the position correctly.

I am puzzled, here is my code fragment:

ClutterAnimation *animation_zoom = clutter_actor_animate(data.odo,
CLUTTER_EASE_OUT_QUART, 2000, "x", 0.0, "y", 0.0, "width", 800.0, "height",
480.0, NULL);

The argument data.odo is a texture typed OdoTexture.

Any body know why? Thanks.




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Best Regards

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