Hi list,
I have built Clutter 1.0.8 on Intel CE3100 based on gles 2.0. Everything
works good except text rendering. if i set the font color other than black,
the text can't be rendered correctly. Instead, it just shows boxes for
indevidual characters, inside the box i can see the character glyph.
If i build Clutter on gles 1.1, the font rendering problem disappeared. But
there is also a text related problem: When doing some animation, some text
will suddenly partially disappear. But when I change some ui aspect, like
removing background image, or add some other texts, no abnormal behavior
happen.
Anybody have seen the similar problem before? I have searched mailist and
some guys said disable text mipmap. But this method didn't work for me:(
-- 
Sincerely,

Litao Wei

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