Hi list, I have built Clutter 1.0.8 on Intel CE3100 based on gles 2.0. Everything works good except text rendering. if i set the font color other than black, the text can't be rendered correctly. Instead, it just shows boxes for indevidual characters, inside the box i can see the character glyph. If i build Clutter on gles 1.1, the font rendering problem disappeared. But there is also a text related problem: When doing some animation, some text will suddenly partially disappear. But when I change some ui aspect, like removing background image, or add some other texts, no abnormal behavior happen. Anybody have seen the similar problem before? I have searched mailist and some guys said disable text mipmap. But this method didn't work for me:( -- Sincerely,
Litao Wei
