Hey Roman, In reviewing the code i cant help see some architectural relevance to googles o3d.
i have been hacking against o3d for 2 months. I see openGl based UI as important. Because clutter is low level and portable it begs the question "Could Clutter be exposed as a browser plugin". Its really just a matter of exposing it over NSAPI with some decent messaging and thread management. There are some serious advantages to this. - O3d has no UI Layout aspects or anything. Its just a raw high level API to a retained mode opengl rendering engine. - You can mix html with opengl as o3d apps do, or you can have the whole thing running as an opengl app. - Seriously better programming model compared to Adobe Flash. Clutter is clean and lean and is based on the right base - OPENGL. - Clutter already is designed as a thin client. It understands JSON - And most importantly the Fat Client & Thin (browser) based apps can have almost the same code base. - And its them-able to the OS. Its seems like a very compelling architectural base for web apps to me. Whats peoples views and experimentation in this area. I guess Intel already have this covered. Regards, Ged On Thu, Dec 10, 2009 at 3:00 PM, Roman Yazmin <[email protected]>wrote: > Yes, runs on Windows. Don't known about Windows Mobile. > > On Thu, Dec 10, 2009 at 4:15 PM, Ged Wed <[email protected]> wrote: > >> Does clutter run on windows and windows mobile ? >> >> I want to use Sproutcore on top of clutter to built FAT and thin >> applications >> >> Ged >> -- >> To unsubscribe send a mail to >> [email protected]<clutter%[email protected]> >> >> >
