Title: Samsung Enterprise Portal mySingle

as far as i know, if the actor(i mean any actor and subactor classes) implenents the clutter_actor_pick

 the clutter_do_pick will work, so if you want to remove the penality,

you can disable the clutter_actor_pick in those sub-actor class's implementation,

just disable it in those xxx_class_init(), rebuild and try

 

best regards.

 



------- Original Message -------
Sender : Rubric<[email protected]>
Date : ??? 23, 2009 19:59 (GMT+09:00)
Title : [clutter] How can I avoid "_clutter_do_pick" at motion event?

Hi there.

I encountered a problem of rendering performance

when I drag the pointer on a touch device during clutter application is playing.

In case of embedded system, since glReadPixel has terrible performance,

I wish to avoid _clutter_do_pick at motion event in my clutter application.

Is there any method?

Thank you.

 

 

 

 

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